![]() so definitely going to miss this and forces to go to two browser daily use, which makes things more clumsy. ![]() I would think that videos would play even better on G5 systems. I won't miss the inspector either, but I surely would miss the media playback, because YouTube and other videos are still playing just fine for my needs on overlay modes even on Mac mini 1.5GHz, which I use as my main setup. do you mean I won't be able to watch YouTube videos on MorphOS? There's no way these things will ever be fast enough on PPC to be satisfactory. Once that's done I'll be able to start on a browser application itself, isolated from WebKit & co.Īnd to make one thing clear: I've no intention of supporting things like the Inspector or media playback. The idea is to generally have a very simple class being able to display HTML first and then extend it with all the necessary interfaces - this is similar to the changes in OWB I've made to make it possible for it to be used in Iris. Porting WebKit (previously known as WebKit2) makes no sense on MorphOS. The next step will now be to compile WebCore (that's where the layouter is, etc) and then port WebKitLegacy. IBROWSE IOS 9 CODEThe current port is generally only possible because we've stepped up our game with the SDK during the last two years (new binutils, gcc7-9, new perl, etc) so even though I'm working on WebKit on my own, this is really a Team effort - so far most of the crashes have been fixed in the compiler and or libnix (by Piru) and not by changing the WebKit source code itself. WebKit has changed quite a bit since Orygin's days, enabled by improvements in C++ itself. ![]() I do have a mostly working standalone jsc (JavaScriptCore command-line tool) and am now working towards making sure its testing suite fully works. Work is ongoing on a port of a fairly recent stable branch of WebKit. Just thought I'll share a bit since there was a bit of speculation in this thread. ![]()
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